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Please read the post on the Militia 1.0.1: Parish Militia.
Please read this post on the Militia 1.0.3: Regiments and Brigades.
Please read this post on the Militia 1.0.4: Seven Clans Star Council.
Please read this post on the Militia 1.0.5: NCO Corps.
The Parishinal, SocioPoliticaSpiritual Militia TriOpsTactSquad(TACT)
: the Trinity of Trinities Squad
Rule #1: TETO: Too Each Their Own.
Rule #2: TOO: Two Over One.
Rule #3: SiGiL: Secure God’s Liberty.
STAR(54)====>
……..6 TACT(9)===>
…………….3 FARTs(3)===>
……………………3 Sheeps(1)=>
- STAR Platoon, with Six TACTs (3 Ops, 3 Governance), operates independently, with a separation of powers.
- TACT Squad, with Three FARTs, operates independently, union all powers.
- FART Team, with Three Sheep, operates independently, union all powers.
- One Sheep, with God, operates independently, union all powers.
Further & Farther Thoughts on the efficacy of the StarOfDavid (STAR) Platoon and the Trinity of Trinities Squad (TACT).
The Platoon: STAR
It is a six pointed star Star of David,
with a Seven Clans Star Council
At the Platoon level, we have established the Nine-Militia Platoon Board, that top Squad, at the top of the Tetrahedron, over the Trinity of Ops Team Squads: TriOpsTactSquad (TACT).
As well, from the entire membership in a STAR Platoon, the Seven Clans Star Council is elected by lots, separate from the Board. With the Company, a Court is established, from constituents. So there are three Squads in governance, from within the constituents.
This fourth, fifth & sixth Squad, for the Board, Star Council & Court, makes our structure a Six-Dimensional Star of David Stool: Six Legs. Imagine that! SIX Squads (six vertices), with 3 Ops Squads, and 3 Governance Squads/Reserves: 1 Platoon Board, 1 Platoon Council & 1 Platoon Court. for a STAR Platoon. The Court is attached to the STAR Platoon, from the Company.
Therefore, a fully-composite STAR Platoon, with Six Squads, operates independently, with a separation of powers.
Each STAR in the Company is responsible for the good functioning & order, of the Company.
The TriOpsTactSquad: TACT
the Balanced Trinity of Trinities Squad.
The Squad, or TriOpsTactSquad (TACT), is different. As we are each obligated to act & to self-legislate & to judge ourselves, the 3 powers comes to a head, within each of us. With a Squad, we have 9 militia. That is the correct&proper size for a board, a council & a court.
I used the term TACT intentionally, for the Trinity of Trinities, and that is to use it, whenever and whereever you can: TACT.
The Squad acts & make rules & judges, all together and all at once! Rule #1: TETO: Too Each Their Own!
All three powers are concentrated among the constituents, themselves.
So it is a TriOpsTactSquad (TACT) which operates independently, union all powers. How about them apples! It evolves.
Each TACT in the STAR is responsible for the good functioning & order, of the STAR.
The Fire Assault Root Trinity: FART
We arrive at the Fire Team. Here we have Three Militia: a FART has Three Sheep
. From their perspective, the Root Trinity, the smallest trinity. Here is what is so fabulous about a Team of Three. For every disagreement, between two of the member militia, there is a third to balance and mediate and vote. It manifests that a Fire Team (FART) can exercise all three powers, responsibly, with a fair vote. Rule #2 TOO: Two Over One!
Thus, a FART Team operates independently, union all powers.
Each FART in the TACT is responsible for the good functioning & order, of the TACT.
The Militia: Sheep with Wolf gear
a Sheep in Wolf's clothing
^;^
Thus are we each of us personally responsible for what we say & do. We embody the powers within us, as we Act, make Rules & Judge: ARJ. We do so in faith in God, and we aim to secure our inalienable Rights to Life, Liberty & the Pursuit of Happiness. Rule #3: SGL: Secure God's Liberty!
In Christ’s name, AMEN! And so finally, a Sheep operates independently, union all powers.
Each Sheep in the FART is responsible for the good functioning & order, of the FART.
Rule #1: TETO: Too each their own.
Rule #2: TOO: Two Over One.
Rule #3: SiGiL: Secure God’s Liberty
STAR(54)====>
……..6 TACT(9)===>
…………….3 FARTs(3)===>
……………………3 Sheeps(1)=>
- STAR Platoon, with Six TACTs (3 Ops, 3 Governance), operates independently, with a separation of powers.
- TACT Squad, with Three FARTs, operates independently, union all powers.
- FART Team, with Three Sheep, operates independently, union all powers.
- One Sheep, with God, operates independently, union all powers.
Next we will exposΓ© Militia 1.0.3: Building STAARKRegiments
- out of Light Platoons (3 TACTs = 27 Sheep)
- Moderated STAR Platoons (6 TACTs <2 Lights> = 6 TACTs = 54 Sheep)
- Heavy Platoons (9 TACTS <3 Lights + 1 TACT> = 10 TACTs = 90 Sheep).
A Heavy STARPlatoon operates BattaLIONS up to STAARKRegiments, to CORPS & ARMY, with 10 Staff TACT Squads for S1 through S10.
In Christ’s name, AMEN!
Lt. Col. Robert Withers, Cdr 42nd Virginia Infantry Regiment, Blue Clan
email: ltcol-withers@callistohouse.club